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Table 6. The indirect and direct effects of the number of COVID-19 challenges on life satisfaction, mediated by COVID-19 stress (N = 693)
 95% CI 
Model b Lower Upper p 
Shopping Challenges     
Indirect effect -0.07 -0.14 -0.02 0.01 
Direct effect -0.31 -0.52 -0.11 < .01 
Income Challenges     
Indirect effect -0.03 -0.05 0.00 0.03 
Direct effect -0.08 -0.18 0.04 0.18 
Boredom Challenges     
Indirect effect 0.01 -0.01 002 0.46 
Direct effect -0.05 -0.14 0.04 0.33 
Component path estimates     
Shopping -> COVID-19 stress .28 .16 .40 < .01 
Income -> COVID-19 stress .10 .03 .16 < .01 
Boredom -> COVID-19 stress -.02 -.08 .03 .41 
COVID-19 stress -> life satisfaction -.26 -.40 -.12 < .01 
 95% CI 
Model b Lower Upper p 
Shopping Challenges     
Indirect effect -0.07 -0.14 -0.02 0.01 
Direct effect -0.31 -0.52 -0.11 < .01 
Income Challenges     
Indirect effect -0.03 -0.05 0.00 0.03 
Direct effect -0.08 -0.18 0.04 0.18 
Boredom Challenges     
Indirect effect 0.01 -0.01 002 0.46 
Direct effect -0.05 -0.14 0.04 0.33 
Component path estimates     
Shopping -> COVID-19 stress .28 .16 .40 < .01 
Income -> COVID-19 stress .10 .03 .16 < .01 
Boredom -> COVID-19 stress -.02 -.08 .03 .41 
COVID-19 stress -> life satisfaction -.26 -.40 -.12 < .01 

Continuous variables were grand-mean centered. Models include all covariates from the full model in Table 5. 1000 bootstraps used.

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