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Journal of Sound and Music in Games (2021) 2 (3): 1–33.
Published: 01 July 2021
...) and Perception (2017), this article will show that designers support their echolocation mechanics with narrative and supplementary information rather than actualizing the experience with gameplay. © 2021 by The Regents of the University of California 2021 echolocation subjective experience disability...
Journal of Sound and Music in Games (2021) 2 (2): 63–83.
Published: 01 April 2021
... VR AR virtuality spatiality diegesis perception proprioception cybersickness In early summer 2020, just as the scale of the COVID-19 pandemic was becoming apparent, a roundtable on music and sound in VR/AR was hosted (virtually, appropriately enough) by Royal Holloway University...
Journal of Sound and Music in Games (2020) 1 (3): 1–14.
Published: 01 July 2020
.../reprints-permissions . 2020 Society for the Study of Sound and Music in Games immersion virtual agency cognition perception Imagine the following scenario. You have fallen into an underground labyrinth. You do not know where you are, and you are alone. You try to explore but quickly discover...