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Journal: Journal of Sound and Music in Games
Journal of Sound and Music in Games (2021) 2 (3): 34–55.
Published: 01 July 2021
... approaches to reading connections between sonic cues and the “magic circle” of gameplay. There are challenges, however, in systematically applying this primarily event-focused model to particular aspects of the “open-world” genre. Most notable is the dampening of narrative and ludic restrictions afforded...