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Keywords: canon
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Journal Articles
Journal of Sound and Music in Games (2023) 4 (4): 168–176.
Published: 01 October 2023
... within the video game music canon. In a Lisztian sense, it has become a part of the (imaginary) museum of musical works. 1 Indeed, as Alexander Rehding argues, arrangements afford a special way of monumentalizing music. For Rehding, this monumentality has two elements: the music itself is monumental...
Journal Articles
Journal of Sound and Music in Games (2023) 4 (4): 88–107.
Published: 01 October 2023
...Demetrius Shahmehri Final Fantasy VII has been hailed almost since its release as a canonic game and remains one for which many players are deeply, sometimes obsessively, nostalgic. Attempts to explain and analyze Final Fantasy VII ’s impact, however, have been ironically limited by its very...
Journal Articles
Journal of Sound and Music in Games (2020) 1 (1): 125–132.
Published: 01 January 2020
... . 2020 Society for the Study of Sound and Music in Games Exhibition museum Victoria and Albert Museum V&A Museum curation canon expo game design game culture With its choice of games in Disrupt , and the many clips and captions accompanying the games, the museum pointed out...
Journal Articles
Journal of Sound and Music in Games (2020) 1 (1): 75–81.
Published: 01 January 2020
...William Gibbons Canons—of music, video games, or people—can provide a shared pool of resources for scholars, practitioners, and fans; but the formation of canons can also lead to an obscuring or devaluing of materials and people outside of a canon. The four authors in this colloquy interrogate...
Includes: Supplementary data