Kenneth McAlpine responds to Peter Smucker's review of Bits and Pieces: A History of Chiptunes.

I would like to begin my response by thanking Peter for his thorough, considered, and very thoughtful review. It is always heartening to know that at least one other person has read your book, doubly so if they seem to have enjoyed it!

If I may, I would just like to pick up on his comment about the lack of presence of Sega in the text and the consequential Nintendo bias. He is absolutely correct in his assessment: my initial draft of the manuscript was fully 50 percent over my contracted word count, and I faced some very difficult decisions about what to keep and what to cut. A mere nip-and-tuck was never going to be enough, and so it was with some sadness that I found myself staring at my contents page, agonizing over which sections I could lose without diluting or impacting too much on the overall narrative. After discussing this with my wonderful and very supportive editor at Oxford University Press, and with other friends and colleagues from different eras of the chipscene, the NES won out over the Genesis because it formed part of a lineage that includes the Game Boy, and both consoles played a more pivotal role than the Genesis in taking the chip sound from the desktop to the stage. So I absolutely acknowledge—and would love to celebrate—the role of Sega, in both domestic and arcade gaming, but perhaps the community should consider that a baton that is waiting to be passed on and carried a little further down the road by someone else. I, for one, would love to read it!