The North American Conference on Video Game Music (NACVGM) has been held yearly as an in-person conference. NACVGM 2020 was originally scheduled to occur in April 2020 in Ithaca, New York. As a result of the COVID-19 pandemic, many academic events in 2020 were shifted online, including game music conferences like Ludo2020 and NACVGM. The organizing committee for NACVGM decided to hold the full conference digitally as a live event. After hosting NACVGM 2020 live on his personal Twitch.tv page, Ryan Thompson explains the technical means that made it possible and offers a series of recommendations for other individuals considering shifting in-person meetings to online events. This reflection provides one perspective on hosting an academic conference during lockdown.
Skip Nav Destination
Article navigation
Winter 2021
Meeting Report|
January 01 2021
NACVGM 2020 Retrospective: Thoughts on Organizing a Digital Conference Available to Purchase
Journal of Sound and Music in Games (2021) 2 (1): 70–76.
Citation
Ryan Thompson; NACVGM 2020 Retrospective: Thoughts on Organizing a Digital Conference. Journal of Sound and Music in Games 1 January 2021; 2 (1): 70–76. doi: https://doi.org/10.1525/jsmg.2021.2.1.70
Download citation file:
Sign in
Don't already have an account? Register
Client Account
You could not be signed in. Please check your email address / username and password and try again.
Could not validate captcha. Please try again.