From September 2018 to February 2019, the famous Victoria and Albert Museum in London hosted Videogames: Design/Play/Disrupt, a major exhibition on contemporary video game design and culture. Announced as “a unique insight into the design process behind a selection of groundbreaking contemporary videogames,” this immersive exhibition was the end presentation of a project that took four years to undertake. Dutch PhD student Martine Mussies went over the Channel to take a look and write down her experiences for this first issue of the Journal of Sound and Music in Games.
Keywords:
Exhibition,
museum,
Victoria and Albert Museum,
V&A Museum,
curation,
canon,
expo,
game design,
game culture
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2020
Society for the Study of Sound and Music in Games
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