In the summer of 2019, the musical instrument company Korg released an updated version of its Gadget application for the Nintendo Switch, which includes sound samples from the Sega Genesis/Mega Drive and Taito's arcade synthesizer. The brief announcement on the technology blog Engadget notes that the cost of the app would “be a small price to pay if you want to create chiptune-like compositions without resorting to exotic hardware.”1 Around the same time, a portable playback device was released—the MegaGRRL—that allows users to play old Sega Genesis soundtracks. The primary difference is that the latter boasts...
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Book Review| January 01 2020
Bits and Pieces: A History of Chiptunes, by Kenneth B. McAlpine
Bits and Pieces: A History of Chiptunes, by
Oxford University Press,
2019, 320 pp, $35.00.
Journal of Sound and Music in Games (2020) 1 (1): 119–123.
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Peter Smucker; Bits and Pieces: A History of Chiptunes, by Kenneth B. McAlpine. Journal of Sound and Music in Games 1 January 2020; 1 (1): 119–123. doi: https://doi.org/10.1525/jsmg.2020.1.1.119
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