In this paper, we present an augmented reality learning system that uses the input of a depth camera to interactively teach anatomy to high school students. The objective is to exemplify human anatomy by displaying 3D models over the body of a person in real time, using the Microsoft Kinect depth camera. The users can see how bones, muscles, or organs are distributed in their bodies without the use of targets for tracking.
© 2017 National Association of Biology Teachers. All rights reserved. Please direct all requests for permission to photocopy or reproduce article content through the University of California Press's Reprints and Permissions web page, www.ucpress.edu/journals.php?p=reprints.
2017
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