In this paper, we present an augmented reality learning system that uses the input of a depth camera to interactively teach anatomy to high school students. The objective is to exemplify human anatomy by displaying 3D models over the body of a person in real time, using the Microsoft Kinect depth camera. The users can see how bones, muscles, or organs are distributed in their bodies without the use of targets for tracking.
A Portable Augmented-Reality Anatomy Learning System Using a Depth Camera in Real Time
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Cristina Manrique-Juan, Zaira V. E. Grostieta-Dominguez, Ricardo Rojas-Ruiz, Moises Alencastre-Miranda, Lourdes Muñoz-Gómez, Cecilia Silva-Muñoz; A Portable Augmented-Reality Anatomy Learning System Using a Depth Camera in Real Time. The American Biology Teacher 1 March 2017; 79 (3): 176–183. doi: https://doi.org/10.1525/abt.2017.79.3.176
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