I describe a design-based learning activity that utilizes the interdisciplinary content domain of biomimicry. Design-based learning requires student creativity and technological innovation to address novel science problems, characteristics of the nature of science not often addressed in schools. Alignment with national standards documents, protocols, and assessment recommendations are provided.
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Research Article| March 01 2012
Using Biomimicry to Engage Students in a Design-Based Learning Activity
The American Biology Teacher (2012) 74 (3): 182–184.
Grant E. Gardner; Using Biomimicry to Engage Students in a Design-Based Learning Activity. The American Biology Teacher 1 March 2012; 74 (3): 182–184. doi: https://doi.org/10.1525/abt.2012.74.3.10
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